Horror Gaming – Slender: The Arrival (originally published 2013/11/23)

Most reviews of Gone Home have, while doing their best to avoid spoilers, commented that part of the game’s charm is that it takes a well-worn horror convention and players’ attendant expectations, and then does something completely different. Slender: The Arrival, on the other hand, takes those conventions and does exactly what you expect of them – only on steroids.

Horror Gaming – Doorways (originally published 2013/11/16)

One of the most frequently repeated pieces of advice for those writing fiction is “show, don’t tell.” In addition, one of the most common comments from critics reviewing horror film is “less is more” – in other words, it is atmosphere and the feeling of dread which fosters fear in an audience, rather than overt displays. Horror is a challenge then: show, but don’t show too much. This is a line which Doorways (Chapters 1 & 2) sets out to walk. It is admirable, but has mixed results.